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Tempo 5

Posted by koozniak on 29/03/2018

LAND TYPE(S)
Faeria cost
4
Difficulty
Deck's likes

Here is a yellow tempo deck where i added some good cards that u usually don't see in that kind of deck.

- "Hold the line" : this event will lower the cost of "Windstorm colossus" and give u HP and 2 taunt creature which will help u in case of rush and aggressive decks.

- "Daring adventurer": another good creature that will be very good against rushes deck who put many creature close to your orb.

-"Outland ranger": very good creature that give u another event for your colossus

-"Oradrim fanatic": mobility is always the key

-"Desert twister": mobility is always the key (bis), a taunt prevent u to hit the orb? Send it far away!

-"Winborne champion": Tempo decks often play "khalim's training", here u've got a super Khalim's training plus a little "Desert twister" in it, and a 5/5 creature.

-"Manta rider": a solid creature, above all if u play "Campfire" on it. With the help of "Desert twister" or "Oradrim fanatic" or "Windborne champion" to easily reach the opponent orb, it's 5 point less to the enemy, 1/4 of his total life.

-"Windstorm colossus"; once again mobility (dash 3), and playing a 7/7 for 5 faeria is always good, since you've got enough event in the deck to do so.

-"Soul drain": event + killer + life = very good here.

-"Last nightmare": event + killer for all big and/or protected creature

-"Air elemental": it's always better to play this kind of card when u need 5 yellow lands to be operational.

-"Wind soldier": very good versatile card with many uses.

Have fun!

LAND TYPES (by number of cards)

7
0
23
0
0

FAERIA COST (by number of cards)

4
2
0
2
1
3
2
8
3
4
4
6
5
2
6
3
7+

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