Back to guides

Green/Red Structure Ft. Architect

Posted by Salugi on 13/02/2017

Difficulty
Guide's likes

This deck takes advantage of the improvement to activate structures by using architect, which gives us an excuse to run Faeria Tree to get a crazy amount of value. The deck is very fun to play and competitive at the highest level.

Read the deck linked to this guide
  • 3 Syland Horsemaster 2
  • 4 1 Wood Elemental 3
  • 3 2 Elderwood Embrace 3
  • 5 3 Seifer, Blood Tyrant 1
  • 3 2 Flame Burst 2
  • 3 2 Derelict Tower 3
  • 6 3 3 Crackthorn Beast 3
  • 2 1 Faeria Tree 2
  • 2 2 Overgrown Tower 1
  • 2 1 Architect 3
  • 3 1 Axe Grinder 3
  • 10 2 Garudan, Heart of the... 1
  • 6 3 Groundshaker 3

Green/Red Structures ft. Architect

This deck takes advantage of the improvement to activate structures by using architect, which gives us an excuse to run Faeria Tree to get a crazy amount of value. The deck is very fun to play and competitive at the highest level.

Mulligan

My thought process with the mulligan phase. Could be wrong in some places but I think it makes sense.

Tier 1: (Always keep)

Structures: Faeria Tree

Creatures: Wood Elemental, Seifer, Axe Grinder

Tier 2: (Keep if you have [card])

Architect [ Faeria Tree ]

Groundshaker, Flame Burst, Garudan, Syland Horsemaster [ Any Tier 1 Creature ]

Derelict Tower [ Any Red Tier 1 Creature ]

Elderwood Embrace [At least two Tier 1 or 2 creatures ]

Tier 3: (Always throw)

Warstorm Champion

Overgrown Tower

Land Development

Always start to the side, never in front of the orb. In general you want to start with a mountain to give you access to your removal on turn 2. The exception is if you have Faeria Tree in hand, you always want to play it or Wood Elemental as player 2. If you have Wood Elemental and you are player one, make mountain on turn 1 and Forest on Turn 2.

Playstyle

With a strong hand, you want your creatures on the same side of the board as your opponent and use your removal on their collectors on the other side of the board. If you can spare a creature to collect away from the action always do so.

You want to start off defensively and look for an opportunity to swing the tempo, turning your defense into attack with either Syland Horsemaster or Warstorm Champion's dash. It should be very easy to outvalue the opponent, especially if we get Faeria Tree to proc.

Most liked guides View more

Latest guides View all

Defending Against Rush for Beginners

Post by Aquablad

3 comments

10/02/2017

View guide

What are Eggs?

Post by Atmaz

19 comments

10/02/2017

View guide

What is Pandora?

Post by Atmaz

9 comments

10/02/2017

View guide

Farmers (and how to use them)

Post by DrGECKO

2 comments

10/02/2017

View guide

The importance of defensive land placement

Post by DrGECKO

3 comments

10/02/2017

View guide