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Jumping Spirits
Posted by DefaultThis on 03/04/2017
- 7 2 Mirror Phantasm 2
- 4 1 Water Elemental 3
- 4 2 Battle Toads 3
- 5 3 Khalim, Sky Prodigy 1
- 4 1 Air Elemental 2
- 5 3 3 Twinsoul Spirit 3
- 3 2 Triton Trainer 3
- 4 3 Ninja Toad 3
- 4 3 Aurora, Myth Maker 1
- 3 2 Oradrim Fanatic 3
- 6 3 Last Nightmare 2
- 2 2 Soul Drain 3
- 1 Time of Legends 1
My take on Ranma's Jumping Souls deck. Time of Legends makes it more consistent with two of the best legends in the game.
Very controllish going for the wells and hardly ever make prairies. Very weak against Firestorm/Garudan for obvious reasons :)
LAND TYPES (by number of cards)
1
18
14
0
0
FAERIA COST (by number of cards)
4
0
0
1
1
3
2
3
3
18
4
1
5
2
6
2
7+
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