Simple and budget - Red midrange
Posted by Daydreams5 on 02/02/2018
- 3 Tax Collector 2
- 3 2 Underground Brigand 3
- 4 2 Gift of Steel 3
- 5 2 Shedim Brute 2
- 4 2 Grim Guard 3
- 2 2 Seifer's Wrath 3
- 6 Queen's Guard 1
- 7 1 Kobold Warlord 3
- 5 2 Underground Boss 2
- 3 2 Blood Singer 3
- 3 2 Flame Burst 2
- 4 2 Firebomb 3
This deck is played with simple synergy between combat creatures and gift of steel, and packs blood singers to have your kills deal damage to the oponent's orb.
Mulligan: basically look for gift + combat creature or creature + removal (ideally, firebomb because 4 dmg is hax )
1st priority - any creature which isn't Kobold Warlord can be played on turn 2, but ideally, you should look for a 3 cost (tax coll. , und. brigand or blood singer)
2nd - Gift of steel for creatures with combat or Firebomb if none have the combat text.
Lands: I generally go for middle mountain when I'm second, and explore+mountain allows me to play anything as a collector on turn 2. If I see green, I go opposite to my foe's choice, if not, then I confront their side
As the first player, choose a side and drop a creature if possible.
After either those, you mountain + collect and then make a straight line towards your opponent's orb.
Against rush: use your removal cards to protect harvesters, if possible, save removal for bigger creatures (stuff with 5+hp).
Yellow rush hint: Seifer's wrath should ONLY be used in creatures where you can trigger the secondary effect, as that damage will stack with the recoil damage from shaytan demons.
Lands vs rush: you must try your best to step into the rush player's lands early on. ESPECIALLY if those lands allow him to collect faeria. I'd advise you not to counter-rush, though as this deck doesn't pack many high-damage creatures other than Kobold Warlord.