- 3 1 Sagami Warrior 3
- 4 1 Wood Elemental 2
- 2 1 Earthcraft 1
- 5 3 Seifer, Blood Tyrant 1
- 3 2 Flame Burst 3
- 2 2 Seifer's Wrath 3
- 4 3 Sagami Grovecaller 3
- 3 2 Elderwood Embrace 3
- 2 2 Ruunin's Guidance 2
- 3 1 Axe Grinder 3
- 6 3 Groundshaker 3
- 6 3 3 Crackthorn Beast 3
This is the deck I used to reach #4 god.
Mulligan: Look for Earthcraft, Sagami Warrior, Wood Elemental or Axe Grinder. Keep Warstorm Champion with Earthcraft or Wood Elemental.
Card choices:
Earthcraft: You don't want to run 3 Wood Elementals because that means you will end up with 4 forests which is not necessary.
Ruunin's Guidiance: Good buff that is really good in races and against burn due to the option to heal instead of buffing.
Sagami Warrior: Creature with good stats that can be played on turn 1.
Elderwood Embrace: The best buff in the game. The +4 health makes sure your creatures won't die.
Wood Elemental: The best elemental. Also very good against rush because of taunt.
Sagami Grovecaller: I used to run Syland Horsemaster but Sagami Grovecaller is much more versatile. Best used to trigger Siefer, Blood Tyrant's ability or going for a unexpected face hit to finish the game.
Seifer's Wrath: Solid removal that also helps finishing games.
Axe grinder: Same as Sagami Warrior.
Flame Burst: Same as Seifer's Wrath.
Seifer, Blood Tyrant: Awesome ability which can easily go off with the help of a buff or Sagami Grovecaller.
Groundshaker: Solid 5/6 body with awesome gift.
Warstorm Champion: The card that this deck is build around. Essentially 12 faeria value for the cost of 6 faeria. Awesome.
Budget alternatives:
- 3 Sagami Grovecaller, + 3 Syland Horsemaster
- 1 Earthcraft, + 1 Wood Elemental
- 2 Runnin's Guidiance, + 2 Tiki Caretaker