- 4 2 Ancient Beastmaster 3
- 2 2 Overgrown Tower 3
- 5 2 Eredon, Voice of All 1
- 4 1 Drakkar Skycaptain 3
- 4 1 Air Elemental 3
- 5 1 1 2 Skyward Swo.. 3
- 3 2 Tiki Totem 3
- 2 1 Earthcraft 3
- 5 3 Khalim, Sky Prodigy 1
- 5 5 Windborne Champion 3
- 2 2 Iona, Beloved by All 1
- 5 1 1 Oversky Towship 3
~~~ INTRODUCTION ~~~
This deck aims to win by gaining maximum value out of a range of relatively-large flying creatures and using them to harass the opponent's orb.
As early as possible, try to put into play the cards which provide useful buffs to your creatures. Deploy your buffed flying creatures only when necessary to harvest faeria from the wells and maintain board presence, try to reserve the cards in hand to ensure that they receive the maximum value when played; then use these creatures to overtake the board and attack the opponent's orb.
~~~ REPLACEMENTS & RECOMMENDATIONS ~~~
Below are some cards I consider to be acceptable replacements for similar cards in this deck.
+ Neutral + Wild
++ [Time of Legends]
++ [Azure Skywhale]
+ Hybrid
++ [Frog Tosser]
+ Green
++ [Deepwood Stalker]
++ [Tethra, Soul of the Wild]
+ Yellow
++ [Iona's Smile]
++ [Azarai, Wrath of the Desert]
~~~ MOST RECENT UPDATE: 10-SEP-2017 ~~~