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Burning Thorns
Posted by Aasgier on 05/08/2017
- 3 3 Syland Horsemaster 2
- 4 3 Sagami Grovecaller 1
- 3 2 Elderwood Embrace 2
- 5 3 Seifer, Blood Tyrant 1
- 3 2 Flame Burst 3
- 2 2 Seifer's Wrath 3
- 4 2 Voice of Truth 1
- 3 1 Sagami Warrior 2
- 4 1 Wood Elemental 3
- 2 2 Ruunin's Guidance 3
- 4 2 Grim Guard 3
- 6 3 Groundshaker 3
- 6 3 3 Crackthorn Beast 3
Crackthorn Burn. Or Defensive Crackthorn.
I used to call this the former, but the latter is probably more accurate.
The trio of Grim Guards that replaced the Axe Grinders do namely both - they both add additional burn to the Crackthorn deck, but also more of a defensive backbone with their ever useful to Taunt when the Wood Elementals are not enough.
I chose to run three Ruunin's Guidance over a trio of Elderwood Embrace because I like the versatility that the former provides, and the additional heal is really clutch against some decks.
With the recent Grovecaller nerf I went with more Horsemasters instead, to have less chance for a bad starting hand.
LAND TYPES (by number of cards)
2
0
0
16
15
FAERIA COST (by number of cards)
3.8
0
0
0
1
6
2
9
3
8
4
1
5
6
6
0
7+