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Turn 3 Red Rush
Posted by KaitoMEDAKA on 02/07/2017
- 10 Magnus, King of Merov.. 1
- 4 4 Frogify 2
- 2 2 Shamanic Dance 2
- 3 2 Elderwood Embrace 2
- 4 2 Gift of Steel 3
- 5 2 Shedim Brute 2
- 3 2 Flame Burst 2
- 2 2 Seifer's Wrath 3
- 7 Sharra, Dragonslayer 1
- 3 1 Triton Banquet 3
- 4 1 Wood Elemental 1
- 2 2 Ruunin's Guidance 2
- 5 3 Seifer, Blood Tyrant 1
- 4 2 Grim Guard 1
- 10 2 Garudan, Heart of the.. 1
- 6 3 3 Crackthorn Beast 3
Red Rush Deck, Start with Shedim Brute on turn 3 (Ignore Opponents collectors) Try to get within 1 land away from their Orb. Buff with Gift of Steel of Burn their Collectors as appropriate to stall for Green lands Keep on taking out collectors whilst burn Combat damage is done to Orb .
Crackthorn mid game for a boost. if struggling and getting pushed back hold out a few turns and use frogify as last resort.
This deck got me from Rank 10 to Rank 5 with a 5 game win streak .
Do not commit until you are sure your characters can last 2 turns, prioritize Faeria starvation
LAND TYPES (by number of cards)
2
5
0
16
10
FAERIA COST (by number of cards)
4
0
0
0
1
7
2
10
3
4
4
3
5
3
6
3
7+
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