Suprise Attack
Posted by Archimonde on 29/05/2017
- 3 1 Sagami Warrior 3
- 1 1 Wild Growth 2
- 6 2 Verduran Force 3
- 3 2 Oradrim Fanatic 3
- 10 2 Windstorm Colossus 3
- 5 2 1 Feral Kodama 3
- 4 3 Sagami Grovecaller 2
- 3 2 Elderwood Embrace 3
- 0 3 Khalim's Prayer 3
- 1 2 Khalim's Training 2
- 0 3 Flash Wind 3
Prepare for a surprise attack!
Or at least your enemy will need to, through the various ways Yellow enables the movement of creatures, you too can sneak a troublesome 7/7 right to your enemy's orb, possibly stealing a win early on if they can't stop it in time.
Of course if that doesn't work out, dealing with several 7/7's in itself can be troublesome, and due to fairly limited options for removal, Feral Kodama will likely be ignored in favor of dealing with the perceived bigger threat, which is a big mistake. The healing Kodama can provide is essentially unlimited, allowing for a huge amount of sustainability after sneaking in for a hit, which will somewhat reward you for going for the kill when things look bad.
And don't forget that Flash Wind can move those pesky enemy creatures too! (Taunts especially)