Back to decks

Whisky

Posted by Sponge on 01/05/2017

LAND TYPE(S)
Faeria cost
3.1
Difficulty
Deck's likes

It's a burn deck, so mulligan for early collectors and removal and build mountains either side of your orb, and then neutrals to your wells. That's usually it apart from the faeries, which are great for face against slower decks when placed in front of your orb. There are plenty of events to trigger them, and shifting tide gives them mobility as long as they are on land. Shifting tide does well for moving your creatures in to get a surprise favorable trade, or a sneaky draw. Your only problem is where to put your lake! Two trades with a grim guard and you are well on the way to burning the opponent out. The deck is all about stalling, burning and being sneaky with faeries.

Great fun and got it to god rank for the April season.

It can win against any deck, but not best suited against rush, turtle up can save the day. There is enough removal to control the board from a distance to slow green down. Protect your singers, block with fodder, brigands and grims, don't be afraid to lose them with the purpose of keeping the enemy from your orb for an extra turn. The deck is great fun against blue jumpers. Most games come down to drawing the flame busts before you are overwhelmed, careful planning of faeria and damage keeps your brain happy. Draw and collect and you will eventually win.

LAND TYPES (by number of cards)

2
3
0
25
0

FAERIA COST (by number of cards)

3.1
0
0
3
1
6
2
11
3
9
4
0
5
0
6
1
7+

Most liked decks View moreqq

YB yak rush

Posted by sjb on 23/02/2024

4.4
2

[Aurora Open #2 - First Place ] 5M Mechs + Lineup

Posted by SuperbLizard on 18/02/2024

4
2

FarmBoy

Posted by Orangee on 07/05/2017

1
67

Latest decks View more