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[Seifer Open #4 - First Place] Red Angry + Lineup

Posted by SuperbLizard on 13/12/2020

LAND TYPE(S)
Faeria cost
4
Difficulty
Deck's likes

https://www.faeria.com/the-hub/deck/5164-mechs
https://www.faeria.com/the-hub/deck/4960-seasonal-cup-aurora-2020-yellow-monstrosity
https://www.faeria.com/the-hub/deck/4819-crackles-combo



Update 03.04.24

Added 1x Seifer, Blood Tyrant, 1x Groundshaker

Removed 1x Fire Elemental, 1x Emperor's Command

I suppose there isn't a lot of explaining to be done here. Seifer is a fantastic legendary and can sometimes run away with games on his own. He does work well with Command and Horsemaster so try to play around that. Groundshaker let's you play around AoE setups a tiny bit more efficiently. Sometimes a Sprite getting traded can turn rather bothersome and you don't always want to churn out the big dragon for that. Since we now have plethora of 1x cards in the deck it is really important we pay closer attention to how we want to use them. For example the Elemental might want to sit in hand until it can enable a surprise Horsemaster. You can of course still play out your 1x like you would normally if needed. Though you'll find that you are getting the most out of this deck by using up your generic 3x for trades and keeping relevant tech cards in hand, even if that means taking unfavourable trades in the short term. The difference between an angry deck hovering a Horsemaster/Garudan/Groundshaker/Command/Wrath and one that only has basic units in hand is not to be underestimated. The best way is to think of these tools is as effective reach that can cover lots of ground on the board while your basic units can only act locally and often times not in a reactive manner. Be sure to also draw religiously after establishing double collection when going defensive. My setup is usually something along the lines of 3 Mountains/1 Set of Prairies. Try to to not make any more lands in the early game and sit back. You can make up for unfavourable trades by drawing into your payoff Firebringer/Hateseed eventually.

LAND TYPES (by number of cards)

1
0
0
24
0

FAERIA COST (by number of cards)

4
0
0
3
1
3
2
5
3
13
4
1
5
1
6
4
7+

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