My favourite deck of all time, so far. Fairly controllish with a lot of removal.
The main idea is to get out swarming carassius and then use auroras creation to get more than 3 copies. By the fourth time you play carassius the value is just good that its pretty much game over. Demon wrangler helps to get carassius online earlier but usually just throwing them into your opponent's creatures does the trick. Biomancer helps to fish carassius out of the deck and water elemental helps with the high island requirement of frogify and creation without slowing down the non-blue parts of the deck. Emperor's command is there mainly to provide some lifegain against burn decks, but in a pinch it does help as a combat trick, and to remove small collecting creatures or structures.