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Side-rush green blue

Posted by Al_Terramor on 08/01/2018

LAND TYPE(S)
Faeria cost
4.1
Difficulty
Deck's likes

Choose a side and RUN TO ENEMY's ORB. Don't look back! Always move forward!
If playing vs rush, then defend your orb.

Cards to be considered:
Horsemaster: feel a bit heavy, because by the time you have 3 wild lands you are probably at enemy's orb already (thus not needing horsemaster). Most of the time shifting tides is better option, so I removed horsemasters.
Shifting octopus: I ultimately decided to have more buffs instead of octopus, but it's a good card and can be considered.
Freedom fighter: If it feels heavy it could be reduced to 1. So far it feels useful to me.

Best cards ever: Tyranax, closely followed by Deepwood Grizzly and Ancient Herald.

LAND TYPES (by number of cards)

4
9
0
0
17

FAERIA COST (by number of cards)

4.1
0
0
3
1
5
2
5
3
0
4
8
5
9
6
0
7+

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