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emerald rush (Metashaker #8)

Posted by feffe2611 on 08/09/2017

LAND TYPE(S)
Faeria cost
3.1
Difficulty
Deck's likes

REPLACE BLAZING SALAMANDER with EMERALD SALAMANDER

DESCRIPTION: this is a rush deck, the idea is to mix green ramping cards (elemental, earthcraft or path) and value cards (feed the forest) with red combat creatures (underground brigand, boss and cap).
EMERALD SALAMANDER in this list perform better than crackthorn because all the creatures will be at close range, al the action is near opponent orb. Salamander is a really good card because can buff your minions killing his harversters at the same time.

START: start with a standard rush pattern, better put a forest at the first or second turn to use the ramp cards, path is strong with all combat creatures and willow and, of curse, with the emerald salamander.

STRATEGY: the gameplay is similar to red combat rush, the idea is outvalue your opponent killing his harvester and generating faeria from value trade or hitting the orb with combat cratures. Flame burst is the most versatile removal, u can use it to close the game too or free your creature form cristals.

LAND TYPES (by number of cards)

0
0
0
18
12

FAERIA COST (by number of cards)

3.1
0
0
3
1
6
2
14
3
1
4
6
5
0
6
0
7+

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