Rush to Paradise
Posted by dDuh on 23/08/2017
- 1 Farm Boy 3
- 3 1 Sagami Warrior 3
- 3 2 Oradrim Monk 3
- 1 2 Khalim's Follower 3
- 10 2 Windstorm Colossus 3
- 3 3 Syland Horsemaster 3
- 2 1 Earthcraft 3
- 0 3 Khalim's Prayer 3
- 3 2 Wind Soldier 3
- 3 Rebel Glider 3
Farm Boy - Path to Paradise
Horsemaster - Raokan Chieftain
Implemented suggestion (not to be considered for Metashaker):
- Crystal Flowers replace Collosi
Both cards play well, but CF is the stronger addition to the deck. It comes into play quicker and achieves roughly the same (deals with bigger threats). In comparison collosi only really shine against removal like hellfire/crackthorn/etc, but I suggest you try both set-ups and determine, which works better for you. :)
Good variation (not to be considered for Metashaker):
Oradrim Templars replace Sagami Warriors
This is another pretty close call. SW shines as an early dash against (counter-)rush and it can resist Fireballs, Windsoldiers, Wood/Water Elementals, etc. . It does, however, require another forest to play into the PtP setup, which he can only share with Rebel Glider. While the Templar is a bit more squishy and less mobile... he doesn't suffer from this land problem and packs bigger punch.
I am still unable to say which of the two is better.
If you keep the SW in the deck list, make sure to open with mountain first (followed by forest) rather than what I did in the video. That way you can dash closer to your enemy, which is especially handy if he counter rushes or landblocks you.
Added a video for your viewing pleasure.
LAND TYPES (by number of cards)
FAERIA COST (by number of cards)
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