Illusion of Colossi MK2
Posted by blight2398 on 10/09/2022
- 10 Magnus, King of Merov.. 1
- 3 2 1 Mystic Beast 2
- 6 2 Tale of the Old Turtl.. 3
- 3 2 Prophet of Tides 3
- 6 1 Ancient Herald 2
- 7 2 Illusion of Grandeur 3
- 3 2 Spring Mochi 3
- 5 3 Aurora's Creation 3
- 8 2 Wavecrash Colossus 3
- 3 2 Humbling Vision 2
- 3 2 Oradrim Fanatic 2
- 5 1 1 Oversky Towship 3
This deck is a renewal of the favored Illusion Colossus...
it takes advantage of the lakes close to enemy well to play mystic beast, and uses Humbling Vision to cut down enemies instead of the nonplayable Mobie. Also, Fanatic serves as a great mobility trick that suffices to replace Death Walker(which sucks)
The strategy: as usual, hard-mulligan for prophet and towship
refrain from playing mochi or herald if colossus is above 4F
you can stack 1 mochi or 2 heralds (total cost reduction 3~4F) at once, and don't throw herald if you're not playing tale the same turn. If you are going to play tale, you can throw a mochi or a herald at your like.
Since there are so many cost reductions, you don't need to remember what is still in your deck, but be careful of how many cost reductions are currently not applied... have fun!