BRGY Structures [Version 4.1AH]
Posted by ThePlaymaker on 01/04/2022
- 3 Imperial Engineer 3
- 3 2 Lore Thief 3
- 6 1 Ancient Herald 2
- 2 1 1 Architect 3
- 2 1 Devouring Plant 2
- 2 The Emperor's Command 1
- 3 2 3 Grappling Hook 1
- 4 1 1 1 1 Ulani,.. 1
- 6 6 Kaios, Demented Overm.. 1
- 3 Plague Bearer 1
- 3 2 Humbling Vision 2
- 2 1 Faeria Tree 3
- 10 2 Garudan, Heart of the.. 1
- 1 1 Wind Gate 1
- 3 2 2 Curious Biomance.. 1
- 4 1 1 Dream Keeper 2
- 4 4 Laya, Lady of Sorrows 1
- 10 4 Radiance, Scourge of.. 1
Based on Amoeba's list: https://www.faeria.com/the-hub/deck/4279-bgr-structures
Been playing this on ladder; having fun. Dream Keepers were a really good addition to this deck; Cistern's been cut for just being too much of a tempo loss. The only time I've lost is when I can't play a given structure, so the entire goal of this variant has been to get it as consistent as possible. For mobility, Wind Gate works in general + Ulani should help improve access to structures (at least Faeria Tree). Biomancer to 1 improves consistency across matchups by providing more room for tech. Plague Bearer helps as a comeback card & while wombo-comboing, taking advantage of your structures being immune from damage.
Version Update notes:
-2 Plague Bearer, -1 Devouring Plant, -2 Crystal Spice, -1 Dream Keeper
+2 Humbling Vision, +1 Grappling Hook, +2 Ancient Herald, +1 Emperor's Command:
These changes are looking to facilitate more consistent wins against midrange. Hook helps with mobility and has more good targets with Herald added in. Herald buffs wincons while being a beefy body. Emperor's Command is good overall, but the heal should help against burn. Crystal Spice is good, but I prefer to know what I have to work with.
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Field wipes require math + certain trades to occur. Control the game by forcing your opponent to play how YOU want him to play them via taunts. It's still a work in progress, but the core is there.
The deck is like a glass cannon because of its inability to play/challenge midrange effectively, so Humbling Vision is what I've recently settled on. Ideal faeria value is ≤3.2, so any ideas are welcome. It's a work in progress because I'm always tinkering with it, but seeing this deck grow from my GBR Structure origins for me has been really, really fun:
(https://cdn.discordapp.com/attachments/150508656184524800/959484134135328799/unknown.png)