Destroyed Deck
Posted by Al_Terramor on 21/06/2017
- 5 Syland Warrior 1
This deck was destroyed for some reason.
Generally weak start, susceptible to Soul Drain and Seifer's Wrath. Stronger mid and end game. Good amount of mobility, with Wind Soldier acing as sacrifice if needed, to put a creature at a good spot.
Outland ranger can give +1/+1 to a creature (in addition to other uses) to increase it's life to 3 so that 2 damage removals can be avoided.
Land requirement: At early game only 4 lands are needed to play all cards. Only later on the game you will need all 8 lands to play soul eater. Because of that, I rarely had any land-shortage issues on my tests.
Wild growth is used in order to summon soul eater in one turn without any forests later in the game (create 1 forest and use it to immediately cover the land requirements)
Strategy: Play defensively, generally don't rush to your opponent even if you get a chance to do it. If you get an advantage early game, then use it to take control of the board, even if you have to waste much faeria for removing enemy creatures. If you take control of the board early game, then it is very hard to lose it once the midgame hits. If the enemy dominates the board early, you can still turn the game later if you survive.
Note that I am a low rank player so the testing was done vs low level opponents. I may have made obvious mistakes that I didn't notice.